HandsOn Destiny 2 is Destiny Too

first_img The Xbox One X Looks Nice, But Twice as Nice as the Xbox One?Super Mario Odyssey and Other E3 Nintendo Switch Games That Aren’t Zelda As anyone in the Ziff Davis office can tell you, my opinion of Destiny is intense and conflicted. As I told the PR rep booking my Destiny 2 appointment at E3, I own and played Destiny on my Xbox One for like 20 hours. I think in terms of pure feel it has maybe the best shooting I’ve ever used in a console shooter. And I appreciated the complexity of some of the enemy behavior later on like the Cabal.But I also think that first game and its four tiny planets were almost shamefully lacking in meaningful content at launch, especially since I exclusively played it solo going through the “story” missions and grinding in the patrols or whatever for loot and like three different kinds of experience points. I know multiplayer, cooperate raids and strikes and Crucible deathmatches, were a key part of game that I didn’t bother with. But those solo missions were presented as a valid way to play the game, and they didn’t hold up.Many folks insist later expansions like The Taken King improved Destiny significantly, and I believe them, but I was honestly so turned off by the first release I didn’t want to support the idea of later (paid) improvements bringing the game up to a standard it should’ve hit in the first place. However, a sequel is a different situation, and if Destiny 2 starts off taking the promising parts of what I felt was a sketch of a game (kind of like the jump from Assassin’s Creed 1 to Assassin’s Creed 2) and fleshes them out then I would find that really exciting, even if I’m not sure if I will ever be a fan of the MMO-ish structure. So while I’m deeply skeptical of Destiny 2, I’m trying to keep an open mind. After playing a demo of the game here at E3, my mind is still open, but I’m not throwing out that skepticism just yet.The mission I played, “Homecoming,” seemed like the beginning of whatever the “single-player” portion of Destiny 2 winds up being. There are are lavishly produced cutscenes featuring Guardians and the Traveler and all of the other lore the first game only explained online. RIP Ball. The debut trailer cut back and forth between Lance Reddick’s serious character and Nolan North’s humorous one in whiplash-inducing fashion. In the game, though, the tone feels much more balanced. Then the shooting happened. Firing space guns feels as great as ever. Bungie’s been doing it for over a decade. Plus, now on PC the game can run in 4K resolution at 60FPS. We played on beefy rigs with NVIDAI GeForece GTX 1080 Ti cards, cards that will come with a free copy of the PC version of the game launching in October about six weeks after the console versions. The PC version also sees the return of Blizzard’s (now Activision Blizzard) Battle.net branding, which really delighted grade-school me.However, in the opening assault the mindlessness that plagued the first Destiny creeped back in. I was just shooting waves of aliens. Granted, it was the Cabal, the most interesting and dynamic enemies from the first game, but soon enough I began asking myself a question I asked all throughout Destiny 1: “Why am I doing this?” Fortunately, things got better from there. After the raid ended, I pushed forward through the ornate ruined sci-fi environment. I was jumping and double-jumping and fighting enemies in intriguing new spots with unique level design like it was a real level from a real shooter campaign. It wasn’t Doom or Titanfall 2, but it was better than Destiny. I used different guns and grenades and pulsing melee moves to kill grunts and wear down shields on tougher opponents. While I didn’t equip any scavenged treasure, the whole time I saw new loot pour in. By the end I had charged up enough power to whip out a flaming sword against the demo’s final boss. I can’t say I didn’t enjoy my brief time with Destiny 2. However, you probably could have taken a similar chunk from the first game that would’ve been about as entertaining. It was over the long haul that Destiny and its content problems began to bore me as a single-player-focused gamer. That could very well be the case with Destiny 2, but at the very least the campaign does feel more complete so far. We’ll find out soon enough. Stay on targetlast_img